Problem: Currently, more and more cities and other large facilities, e.g. steel mills, refineries, are acquiring spatial data, especially 3D models and vector data, which enable efficient management and information sharing. Unfortunately, many entities have problems with integrating and efficiently handling the geospatial data in a one environment, especially taking into account the 3D model as a basis. In addition, the programs currently used by cities and other entities lack functions related to simulation and prediction, such as tree growth, which are very useful in case of space planning in a city.
Solution: Our solution is a Digital Twin of City, which is an innovative system that integrates spatial data of different types (and different source) into a single application, which is based on a three-dimensional, photo-realistic model of the city. The system provides a high level of interactivity and is an effective tool for visualizing geospatial data. It enables simulations and analysis, enhancing interoperability and the information potential of the data used. The innovation of the digital twin as a realistic presentation of the city also consists of the use of game engine technology. The proposed service is an important part of future cities.
USP: Our UPS is integration of different types and sources of spatial data, including “real time” data, which provides a user-friendly and visually intuitive presentation based on the 3D model, all done in the game engine.